// ActiveLanguageCondition.cs
//
// Author:
//   Lluis Sanchez Gual <lluis@novell.com>
//
// Copyright (c) 2008 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
//

using System;
using MonoDevelop.Projects;
using Mono.Addins;

namespace MonoDevelop.Projects.Extensions
{
	public class ProjectLanguageCondition: ConditionType
	{
		string language;
		object target;
		
		public ProjectLanguageCondition (object obj)
		{
			TargetProject = obj;
		}
		
		public object TargetProject {
			get { return target; }
			set {
				if (target != value) {
					target = value;
					DotNetProject dp = target as DotNetProject;
					if (dp != null)
						language = dp.LanguageName;
					else
						language = null;
					NotifyChanged ();
				}
			}
		}
		
		public override bool Evaluate (NodeElement conditionNode)
		{
			if (string.IsNullOrEmpty (language))
				return false;
			return language == conditionNode.GetAttribute ("value");
		}
	}
}
